
GNFA
The Interest that people showed for GNFA at Serious Games Expo 2010 in Lyon is a demonstration of how the presence of a specialized operator to this kind of event is legitimate and appropriate. In fact that was the right occasion:
- To affirm our will to be a major player in the world of distance learning and in particular of serious games
- To provide our customers a demonstration of our offer extent by gathering in one place so many business experts, serious game project managers and educators
And we definitely want to surprise them again in 2011...

Interaction Games
Directeur / Director
At Serious Game Expo 2009 we presented the first serious game of 3D simulation for Health professionals: Pulse!! In 2010, we did not miss this appointment to show you the evolution of Pulse!! and to share feedbacks on many other fields as education and local authorities, thanks to Interaction Games projects.
Tuesday 22 November : 1:15 - 6:00
Manage the distribution of multilingual games
No matter what field of activity is yours (Health, Automotive, Defense, etc..), multilingual distribution of your serious games is still a strategic issue for your business. The translation of your interactive applications requires a lot of time and needs to take into consideration all inherent requirements of localization.
Speaker : Janaina Wittner -Strategic development manager Whp
Hours : 1:15-2:00 - Location : Hall 2
Click here to the presentation
The last six feet : getting gamers out off the couch
As we
move beyond simple ‘stand up to play’ titles and towards actual exercise
systems, we need to find new ways of attracting, motivating and retaining
players if we’re to deliver on the promises we’re making. In this
conference, we will look back at what we’ve learned at Lightning Fish about
tackling these issues, drawing on the knowledge we’ve acquired from working
with gym chains, fitness experts and nutritionists.
Speaker : Phil Marley - Creative director Lightning Fish Games
Hours : 1:30-2:15 - Location : Hall 1
Click here to the presentation
Serious Game and health : talking about a successful experience in the field of diabetology
The presentation will be focused on two serious games built around the subject of type 1 diabetes. These games, l’Affaire Birman and Time Out are designed to develop knowledge and skills of users in terms of diet, adaptation of doses of insulin and hypo / hyperglycemia diagnosis… All in a funny way!
Speakers : Nicolas Topor - Director Demi-Brume
Hours : 1:45-2:30 - Location : Hall 3
Click here to the presentation
To gamify your projects thanks to Serious Game
Gamification is on everybody's mouth and serious game is one of its most achieved forms. Taking as references several projects of clients (Crédit Agricole, Novartis, Entreprise et Prévention, Abbott, la Cité des métiers), Interaction Games will demonstrate during this conference the relevance of the game use in companies.
Speakers : Alexis Capitant - Director Association "Entreprise et Prévention" /Jordane Pâquet - Director Interaction Games / Julian Alvarez - Scientist Laboratory CIREL Université Lille 1 / Regis Caillat-Grenier Project manager - Interaction Games
Hours : 2:30-3:15 - Location : Hall 2
When Serious Games play with salesmen skills
Mediapost presents a new device, set up by Qovéo through Qopilot in cooperation with its multimedia studio, with a great flexibility of use. It allows to individualize new learning path through e-learning units, serious games, scenarios, evaluation grids and much more, involving managers in the growth of their teams.
Speakers: Denis Le Chevalier - Managing director Qoveo
Hours : 2:45-3:30 - Location : Hall 1
Can we play with our health or how to adapt our serious game for
health to the market
The aim of this conference is to take stock of all people’s experiences in terms of serious games for health in France, focusing on needs, constraints and methods of expansion specific to this sector.
Speakers : Sébastien Vermandel - Eurasanté / Dr Jean-Marie Grosbois - FormAction santé / Frédéric Forest - Serious Game producer CCCP
Hours : 3:00-3:45 - Location : Hall 3
Serious game, Facebook and augmented reality : the possible evolution of serious games
To take advantage of technological developments such as
augmented reality and social networks can get us out of classic serious games.
What are the possibilities? What are the advantages for players?
Speakers : Sylvain Lassablière - Multimedia coordinator Pôle Interfora-Ifaip / Nordine Ghachi - Account manager Les Tanukis
Hours : 3:45-4:30 - Location : Hall 2
How much does it cost to develop a good serious game ?
The conference will deal with different aspects of serious game development : what Serious Game is good for, what it's not good for ? How does it work ? How can it be better than other formats ? 5 ingredients to make a good serious gaming recipe. How to understand the costs, and how to optimize them ?
Speaker : Laurent Auneau - Owner Succubus
Interactive
Hours: 4:00-4:45 - Location : Hall 1
Click here to the presentation
Battle of Fondation BTP, or why a foundation of public utility chooses a
serious game to prevent addiction
The Foundation will present its approach: the context, the objectives, the creation of serious games and their diffusion among kids.
Speakers : Jean-François Berger/Annie Pinault/Henrianne Espagnet - Fondation du BTP / Didier Viaud - Akitsu / Regis Guillermin - Tanukis
Hours : 4:15-5:00 - Location : Hall 3
eLearning, mLearning... Strategies for multi-device projects
The expansion in these recent years of new types of mobile devices such as smartphones and tablets identifies a new era for knowledge diffusion. This conference will focus on how a future multi-device development for technologies and tools would be actually possible.
Speaker : Erick Ghaumez - Associate designer La Fabrick
Hours : 5:15-6:00 - Location : Hall 1
Click here to the presentation
MUCOPlay : a serious game to enhance patient's knowledge about cystic fibrosis
Summary presentation of the disease and its consequences for the family. Our perception of what may be the contribution of serious games in the medical world. Why choose this kind of education in the context of a chronic condition? Illustration and demonstration of MUCOPlay.
Speaker : Eric Beauvois –President of IKARE
Association
Hours : 5:15-6:00 - Location : Hall 3



