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Meet in Lyon, November 21-22, 2011, for the 7th Edition of the Serious Game Expo.
Serious Game Expo is powered by :

Succubus Interactive
CEO
Like every year, Serious Game Expo is the meeting place that brings together developers and decision makers who are working on serious game projects. The year 2010 already offered a series of excellent sessions, now I'm looking forward to see further improvements at the 2011 edition!

France Régions
Directeur Executive / Executive Director
We opted for Qoveo serious game, because we find it an innovative solution, perfect to reach all of our objectives: it acted in a sustainable manner on the behavior of our consultants in terms of security and privacy. The educational approach provided by Qoveo and its serious games allowed us to train and mobilize an audience of engineers tired of the usual training methods. The funny and narrative approach similar to that one of TV series helped also to create a real buzz, something that maintained a certain interest in this program. This first successful experience we had with serious game opened up some interesting perspectives for the future. We will not miss this new edition of the show to explore new Qoveo projects.
Monday 21 November : 2:00 - 6:15
How Serious Game will change training in the next 3-5 years ? (Opening plenary conference)
New technologies give everyone the opportunity to access the information they need, included training... for free! Everyone is responsible for his/her own employability, training becomes seductive, it wants to motivate people... It is not a surprise if we started talking about the marketing side of training. Through case studies of different companies, we will present a prospective mapping of training and serious games.
Speaker : Stéphane Diebold -
Director of TEMNA and Vice-president GARF
Hours : 2:30-3:15 - Location : Halls 1 and 2
Serious Game and simulators in vocationnal training
Vocational training is about achieving competencies that enable students to obtain proficiency to work on certain professions (carpenters, plumbers, etc.). Serious games and simulators are a very powerful tool in every kind of studies, but they are specially interesting in this area because practical aspects are even more important than theoretical ones. In the conference, we will introduce some of the serious games and simulators we have created for the Spanish Ministries of Education and Industry within this field.
Speakers : Julian Martin - Sales Manager Oneclick Diseño
Hours : 2:45-3:30 - Location : Hall 3
Click here to see the presentation
Serious game : a way to communicate values and a tool to integrate new employees
Suez Environnement Ambassador game, dedicated to integrate new employees into the group, will be the main topic of the conference. SUEZ ENVIRONNEMENT group will present the context and objectives of the Ambassador solution. It will comment on the first results of the game implementation. KTM Advance, the game developer, will demonstrate how this game can achieve integration aims and the communication of shared values by all employees.
Speakers
: Eric de la Guérronière - Training director Suez Environnement / Pierre Roubin - Sales manager and business development KTM Advance
Hours : 3:45-4:30 - Location : Hall 1
"The basics of the Business department", a serious game dedicated to integrate new employees at EDF
Speakers : Pascale Losteau-Goedel - EDF / François-Gilles Ricard -Symetrix
Hours : 4:00-4:45 - Location : Hall 2
Focus Pocus : the future of games for health
This presentation will cover the technology development of Focus Pocus game, its challenges and the future of games for health. Focus Pocus is essentially the first commercial example of the "Gamification" of Mental Health, targeting ADHD sufferers, it is clinically proven to lessen the symptoms of ADHD through CBT exercises hidden in unique and addictive gameplay.
Speakers : Simon Bennett - Director of Roll7 / John Ribbins - Creative director Roll7
Hours : 4:15-5:00 - Location : Hall 3
Staying Alive : an innovative experience facing a public health issue
Speakers : Antoine Tesniere - Ilumens / Victorien Minière - 3DS / Stéphane Dupasquier - Octarina
Hours
: 5:00-5:45 - Location : Hall 1
What's next in the serious game technologies ?
Our aim is to provide an overview of possible technological developments in the short and medium term for serious games. What technologies do we need to expect in the future and what will betheir educational benefits?
Speaker : Christophe Batier - E-learning manager Université Lyon 1
Hours : 5:15-6:00 - Location : Hall 2
Click here to see the presentation
Can the game cure seriously ?
Speaker : Michael Stora - Manzalab
Hours
: 5:30-6:15 - Location : Hall 3
Click here to see the presentation




